Making a Procedurally Generated Space Game - Dev Log #1
Starship Sprout » Devlog
I'm creating a space botany and exploration game where players collect alien plant life from procedurally generated planets. This is the first dev log - I hope you join my on my development journey as I face the challenges this game throws at me.
To stay up-to-date with my progress on "Starship Sprout" JOIN MY DISCORD:  
 / discord   
Or FOLLOW ME ON ITCH: https://jimboslab.itch.io/ Thanks for watching.
Get Starship Sprout
Starship Sprout
Roguelite resource management in space.
| Status | Released | 
| Author | Banana Jam Games | 
| Genre | Survival | 
| Tags | botany, Farming, Life Simulation, Procedural Generation, Roguelike, Roguelite, Space, Space Sim | 
| Languages | English | 
More posts
- Captain Brussels Has Crash Landed - Stranded Sprout DLC LaunchDec 11, 2024
 - Don’t Play Starship Sprout Without Watching This First!Dec 04, 2024
 - "Stranded Sprout" - Starship Sprout DLC AnnouncementNov 22, 2024
 - Our Roguelite Launched Into the Stars but Quickly Came Crashing DownNov 15, 2024
 - Cheap Sprouts Sold Here - "Starship Sprout" Launches!Nov 12, 2024
 - Starship Sprout Launch Trailer is Here!Nov 06, 2024
 - 33% of Earnings from "Starship Sprout" Will Help Struggling FamiliesOct 28, 2024
 - Starship Sprout Gameplay RevealOct 26, 2024
 - It’s Almost Dun, Dun, Dun...Done! Starship Sprout Uses Beethoven’s 5th to An...Oct 23, 2024
 - This Is What Happens When a Non-Programmer Makes a Game | Dev Log #2Sep 11, 2024
 

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